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  #12  
Old 12-23-2011, 03:57 PM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
Default

I think the best way to do this would be to add the loot via quest after the mobs spawning using a default.pl file for each zone using

quest::addloot(item_id, charges = 0, equipitem = true)

Lets say you have 6000 items for npc lv 50-60 with ID 1-6000

In default.pl in

Code:
sub EVEN_SPAWN
{
 
my $DropChance = int(rand(99)) + 1;

if ($DropChance == 1)
{
my $Select_Itemid = int(rand(6000))+1;

quest::addloot($Select_Itemid);
}
}

Thats about it chooses a random itemid from 1-6000 and sticks in on there, its much easier to actually add and organize loot via quests then it is tables now a day.

Kayen
GM Storm Haven
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