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Old 01-28-2012, 12:56 AM
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Tabasco
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Join Date: Sep 2009
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This looks fine to me, except you might want to correct 'heresy.'

Upon further inspection, these commands try to give the mob a waypoint, which they seem to ignore in combat.
I even tried $npc->GMMove to same effect, but the source doesn't force an update.

Try updating the final command in perl_mob.cpp, XS_Mob_GMMove to:
THIS->GMMove(x, y, z, heading, true);

I can test this further tomorrow.
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