As I continue to progress through my study of shaders, I had a fun idea last night. For me, seeing Lantern grow and accumulate a number of DLL's in the directory has been a little depressing. I downloaded a Game Boy Advance emulator yesterday and it had only 1 file; the executable.
I am going to try as I progress to actively reduce the amounts of external dependencies and DLL's so that quite possibly Lantern can simply be an executable. It could as a first run, create the .ini.
Thoughts?
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