View Single Post
  #4  
Old 02-16-2012, 04:58 PM
louis1016
Hill Giant
 
Join Date: Dec 2009
Posts: 157
Default

Thanks for the reply, I dont mean to sound like im complaining or anything, i love the bots and youve fixed so many things that were wrong over the last year and if it werent for the work youve done on these bots me and probably many others wouldnt bother running our own private servers. My RL schedule has me tied up but I'm currently in the process of learning c++ and I hope to eventually be able to contribute to the bot code myself once I really have the time learn what I need to learn

Heres some more feedback to your reply

1 -I'm real happy to hear that the bot res effects are supposed to work like client res. I was thrown off when I saw that my ogre SK at lvl 50 still had his maximum STA and HP though, I'll test it out again tonight and see if it happens again. Maybe clients dont lose STA from res effects? i dont know for sure but anyway I guess its really not that important. If any bot summon timer can be implemented at some point that would really solidify the bot death penalty in addition to the res effects. As of now, if my bots die, i can summon them back immediately and send them immediately to deal with any hostile mobs that might otherwise attack me while I'm running to zone out. At least with a few minutes in between clients will really feel like if everyone in the group died you would have to stay safe and possibly zone out while waiting for the bots to recoup from death.

2- As for the bots getting aggro, is there a small change I can make to my server code to make them get aggro? If this is something that can easily be done then that would be great but otherwise I suppose I'll wait until I learn more c++ to be able to do this myself.

3- Honestly i havent checked out the bot misses recently but I didnt see anything in the changelog to indicate a change so i assumed they were still hitting 99% of the time. I'll look into it again tonight and provide parses if theres an issue.

4- I understand the bard mez would be pretty hard to do and I suppose its not really that necessary. The cleric, however, does not cast IVU with the bot command, saying I need the other classes to do it. I wasnt sure if this was intended or not but it would definitely be nice getting IVU from my cleric bots.


Tonight I'll look into the misses/res effects and see what i can parse. Thanks again for all the time and effort you put into all this, its much appreciated
Reply With Quote