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Old 03-02-2012, 12:09 AM
lockjaws
Fire Beetle
 
Join Date: Jun 2008
Location: UK
Posts: 13
Default

Fixed the issue after looking at the last entry in the call stack debugger log

Code:
Zone.exe!EntityList::GetEntityCorpse(unsigned short id=553)  Line 886 + 0x14 bytes	C++

I emptied the player corpses table, logged back into the test server and hey presto it's no longer crashing and giving the correct blue text

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