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Old 03-24-2012, 12:57 PM
Nall
Sarnak
 
Join Date: Aug 2008
Location: The ice cave with vox
Posts: 31
Default

Details:

Dedicated Hosting
- Dual Quad Dell R410
- 12GB of Ram
- Vmware Esx 4.1
- Server 2008 R2
- Linux Firewall
- Business Grade Connection (50Mb Down / 10Mb Up)


- PvE
- No Exp Loss on Death
- No Gear loss on Death
- All Classes Can Bind (Non-Raid Zones)
- All Classes have "Gate / Hearth" Item
- Spells Learned on "Level up"
- Experience Rate Increased Levels 1 - 19.
- Experience Rate Normal for Level 20 - 49.
- Experience Rate Significantly DECREASED for 50 - 70.
- No Fail Trade skill combines
- "Hell" Levels Every 5 Levels after 20. - (In Progress)
- Most Illusion items are "All / All" wearable
- Starting items to assist with rapid leveling 1 - 20
- ManaStone Given to all races / classes - Useable in All 3 Expansions
- Revamped Loot to specific zones to increase foot Traffic - (In Progress)
- Starting zone Mobs yield moderate Resell Items
(Example: Bat wings vendor for 1pp each)
- All "Fabled" Mobs Removed
- Increased Drop Rate on "Famous Drops"- - (In Progress)
- Custom Drops to Increase Traffic to typically empty zones - (Kedge etc)
- POK Open as a transportation Hub

- Forum
- Magelo
- Server Teamspeak


Hired a DB friend to implement "Single sign on" and an "Invite Only" System.
The Invite Only system will work like this.

- 20 Starting People (Staff, Friends etc)
- Each person gets to send out invites to friends / family etc.
- In turn when the invited people hit level ten on ANY character, they can invite friends / family.. and so on.
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