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Old 05-01-2012, 04:41 PM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Not entirely sure what you're asking for, but this sends a message to a client:

Code:
SomeClientPtr->Message(0, "Some Message");
You do need a pointer to the client you wish to send to, but assuming it is for debugging only you could rig something up to either look up a particular client or just save some state somewhere that has the client pointer in it.
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