Ahh, I'm using a SoF client..only button I have is 'Link All'
I believe I see the problem with it, so I may include that in an untested patch after I do this one. I think I've already described that above, but basically
it's just not iterating to match the client and items are being placed in different slots on the client versus server in some cases. I'm still waiting for
additional feedback on this, however..especially since I can't create a test for it.
I found one source of the problems, but I'm still getting this error series:
Error: Insufficent number in stack.
SwapIt->Exit(SRCItem[Shadowspike Arrow]->SRCCharges[48]->MIStackCount[49]->SRCStackSize[100]->ERROR)
The missing 3 charges were 2 on the cursor and 1 in the ammo slot.
I just need to find this other source and test it out. My head is stuck in a recursive loop at the moment...
Anyways, I'm hoping these fixes will be easy and won't require any major recoding.