i don't exactly know how this suppose to work but put some simple quest::say inside of it and see if it triggers at all
sub EVENT_WAYPOINT_ARRIVE {
if ($wp==32) {
quest::say("BOO!");
quest::spawn2(npcID, 0, 0, someX, someY, someZ, 0);
}
}
P.S. missed the part about "the other zone" but see if the thing above works at all
