Thread: New loot system
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Old 10-27-2012, 12:25 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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IMHO the only problem with old system was uneven RND.

The problem with new system beyond the screw up of loot table design user-friendly interface, is a loss of a significant feature such as utilization of a single loot entry in potential scenarios and variations.

If probability just added on top the new system I am not sure how this will work with each item on the list rolling by itself. Since new list is designed with no probability in mind. But I suppose this can be fixed with setting drop limit.


Again, IMHO simply keeping the old system (+fixing the RND number generation) AND adding the new features like Mindrop is the best way to go.
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