Quote:
Originally Posted by ghanja
Still far from a scripting expert myself. Wouldn't the above stipulations of the overall encounter require for a script to exist for the adds? Of which would need to send a signal to the "boss" with an EVENT_DEATH defined in that script of the add(s)?
The EVENT_SLAY I would think is confined to the boss itself, since the script is the boss's script, no?
Don't know for sure, I'm here for injection in case it may help, but, definitely here to learn as well (and since I'd like to know the exact solution to the OP's question as well there is no point in me making a new thread). IOW's please don't see this as a hijack what-so-ever, as that is far from my intent. 
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I misread OP's #3 entirely. Keeping this here though incase someone is in the middle of replying thus quoting me. (i.e. so I don't appear to ninja edit like a coward)