I know the new loot system is working on intended, just need to fix coverting properly the old loot to have loot drop rates as intended.
I was thinking that probability was the issue too.
Here is a quick sample:
I'm guessing if I copy the probability from the old loottable_entries to the new loottable_entries then I would see the desired drop rates we had before?
The problem with manually fixing all the drop rates below 1% is 6 years worth of custom content would be a nightmare to fix manually.