Quote:
Originally Posted by DrWIggly
Btw nice viewer I'm perusing your code when I can.
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Thanks. Its all open source, so be my guest
I've taken the decision to give myself a few days for exploring the network side of things. So some of the most glaring outstandings (most notably the non existant multitexturing support required even for the old s3d based zones from POP onwards) will have to wait a little. WRT to networking: after a first pass at digging through the eqemu netcode I've got zonewalk to establish a session with eqemulogin server. Wohooo ... that means that only about 99% of the network mystery remains to be solved I guess