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Old 12-31-2012, 05:22 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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Just did a bit of digging around on the SVN and those rules were changed from floating point values to integers in Rev1737 (back in 2010):

http://code.google.com/p/projecteqem...on/ruletypes.h

In that update, the defaults in the code were changed to the following values:
Code:
RULE_INT ( Combat, WarBerBaseCritChance, 3 ) //The base crit chance for warriors and berserkers, only applies to clients
RULE_INT ( Combat, BerserkBaseCritChance, 6 ) //The bonus base crit chance you get when you're berserk
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