Quote:
Originally Posted by javewow
you's .pl no working no loot!
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sorry, it is quite possible that's because i changed when the events are run in my source. previously, they were fired off after the corpse was created and the npc in question was removed from the entity list, if i remember correctly. i moved the block that runs the events up to right before those things occur in my source.
you could also change it to where the loot is added in EVENT_COMBAT (where $combat_state is 1). then you could save the itemID that is added in an EntityVariable for that npc, then remove the item it in EVENT_COMBAT (where $combat_state is 0).