Whatever is causing my zoneservers to crash one at a time has to do with the additions to zone/attack.cpp from the npc melee proc code additions that were posted. There's a good chance I didnt get them in completely right since I was in a hurry.
Has anyone had issues with implementing that particular change or am I the unlucky sob who always gets to deal with local problems? :P
(btw, I'm so happy that someone did write the npc proc code)
