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Old 01-17-2013, 04:51 AM
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Akkadius
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Join Date: Feb 2009
Location: MN
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Quote:
Originally Posted by Drajor View Post
Actually the purpose is to not use the quest globals :p

In regards to zone memory / hashed values - unless you are using this thing every second on every mob then neither of those are much of an optimisation.
It might work, but it's definitely not very scalable and performance conscious.

Might as well use Perl DBI to do the same thing.
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