View Single Post
  #8  
Old 01-19-2013, 09:34 PM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
Default

The only way to get that exact error is to have that rule enabled.

Code:
if(RuleB(Bots, BotQuest) && !c->GetGM()) {
	const int allowedBots = AllowedBotSpawns(c->CharacterID(), &TempErrorMessage);

	if(!TempErrorMessage.empty()) {
		c->Message(13, "Database Error: %s", TempErrorMessage.c_str());
		return;
	}

	if(allowedBots == 0) {
		c->Message(0, "You cannot spawn any bots.");
		return;
	}
What compiler are you using, and are you compiling for 32 or 64 bit?
Reply With Quote