Quote:
	
	
		
			
				
					Originally Posted by  Maze_EQ
					 
				 
				Alrighty, I'm stumped as to how to get multiple npc's to be able to balance within +|- 10%. I 
	Code: 
	sub EVENT_SAY
{
	if($text=~/Hail/i)
	{
		my $testmob1 = ($entity_list->GetMobByNpcTypeID(2702460));
		my $testmob2 = ($entity_list->GetMobByNpcTypeID(2702461));
		
		my $hpcheck = $testmob1->GetHP();
		my $hpcheck2 = $testmob2->GetHP();
		
		
		if($hpcheck <= $hpcheck2 + *.10  || $hpcheck >= $hpcheck2 + *.10 )
		{
		quest::shout("Test Completed");
		}
		
			
	
	}
}
 Which I know doesn't calculate correctly.
 
Basically what I am looking for is, how to tell a range between + 10% and -10%...
 
would something like this work?  
	Code: 
	 if($hpcheck <= $hpcheck2 + $hpcheck * .10  && $hpcheck >= $hpcheck2 - $hpcheck2 * .10 ) 
  
			
		 | 
	
	
 You ninja editing?  That second code block looks different from what I remember.