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Old 02-18-2013, 09:55 PM
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Drajor
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Join Date: Nov 2012
Location: Halas
Posts: 355
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I looked deeper into this and my understand is as follows: The server does not limit the spell ID. The number of spells available is equal to the maximum spell ID in the DB + 1.

See zone/net.cpp - GetMaxSpellID() and LoadSPDat()

I am curious though so I will do some tests and see if I can get the RoF client limit.
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