First pet is available from Crushbone. Its HP is flat but its mitigation is based off the higher of your STA or WIS and its damage is modified by the higher of your AGI or INT -- tanks and healers get tanky pets, melee dps and nukers get fragile dps pets, in other words. There is a penalty to AGI and INT while the pet is up (currently 20% -- trading some burst damage for sustained damage, essentially). Not sure if it's well balanced yet, but there's not a lot of people to test it out or much to test it out on yet. My attention has been elsewhere recently...
But yes, pets.
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