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Old 11-14-2002, 02:03 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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I think you're missing the whole point... No one says it has to be exactly like EQ, but you can make it anyway you want. If you want people to be able to zone, fine.. If you want them to have to actually PLAY, thats fine too. Whatever floats your boat, or horse.

On my servers for instance, I'll have transporter quest NPC's that will zone you across the big stretches, but Im not putting one in every zone to teleport you anywhere else, I'd like to buid a quest driven world where players actually PLAY.

Whats fun about zoning anywhere you want to, getting any item you want, etc? Your not playing, theres no progression, you are just immeditely uber, able to do anything you want, and frankly, for a persistant game world, that sucks..

If you want to do that, run your own server locally, you dont need to put a server up for the world, because you have nothing to offer a player, there are 20 identical servers up where thats all you can do.. I'd rather see servers with unique content, each with their own flavor and challenges..

You're probably one of those people that immediately goes to the cheat sites as soon as you buy a new game so you can use the cheat codes, rather than playing the game as the creator intended. I play, and enjoy the challenge, and progression of advancing my character, becoming stronger and more powerful, of making gains through work and intelligent play. Im an old school roleplayer though, not part of the Playstation generation.
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