At the moment I have 4/8 basic classes done. Every class has skills/spells that are dependent based upon their actual weapon equipped. In case of the casters who dont melee their initial spell increases based on the spell damage/heal amount on the weapon. This allows a constant usage of spells/skills where they wont become useless regardless of how high content goes, without the need of constantly introducing new spells to compensate for increased content.
After I get the basic 8 classes done and content to support them upto level 50 I will release a beta version for people to test out. If the server is popular and intriguing I can continue with the 8 ascended classes which will include unique and brand new abilities for those classes including spells, skills, gear and alternate advancement abilities.
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