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Old 03-13-2013, 04:36 PM
nenelan
Hill Giant
 
Join Date: Feb 2008
Posts: 116
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I love that idea, Zaela_S, that would be fun.

Anyhow, to me, Epic is more about scope and time than it is the item itself. I absolutely loved the Lore behind some of these long spanning quests, and even better, figuring things out for the first time. Oh how I loved that, especially on Live, some of those Epic quests were kept tight lipped for a while, and some of the text was rather vague. It became a journey as opposed to a theme-park rail-road.

That's missing in a lot of games now, and it is more of a product of the nature of gamers as opposed to the nature of games. Players (myself included) don't have that kind of time and patience, and if a developer is to make something like that that maybe 5% or less of the population will utilize or take the time to figure out, especially here on 16x classes, well that's not the most productive usage of time.

But boy is it fun if they do. It's one of those things that's hard to justify doing, and just as hard to not. I, for one, like to see Lorehounds rewarded just as much as raiders, even if it is in different ways.
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