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Old 03-24-2013, 05:13 PM
Mariomario
Hill Giant
 
Join Date: Jul 2004
Posts: 143
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Well Im getting closer to being able to release a beta version. All 8 classes are functioning the way I like and the initial prologue zone is completed. The hub zone is coming together very well, as well as the first combat zone. Im working on some of the tradeskills as well. At the moment there are only 4 tradeskills, blacksmithing, tailoring, brewing and jewelcrafting. Blacksmithing will cover lancer, knight, champion and blackguard armor and weapons, tailoring will cover archer, mystic, sage and priest armor and weapons. Brewing will involve collecting items to combine in vials for potions, and jewelcrafting will involve crafting gems together to create a wide variety of upgradeable augments.

Currently there are 2 versions of bosses, general bosses which are stronger versions of the general races within the zone and world bosses which will require a group and real strategy to overcome, but dont worry the rewards are worth it. I have approximately 6 tasks put together out of around 25-30 total I want at the release.

My goal is to have a very polished version at the beginning of May to release for everyone to try out.
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