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Old 04-26-2013, 12:25 PM
liquest
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Join Date: Jul 2007
Posts: 373
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This is something i myself have thought a lot about as-well, Recently actually.

Everquest live tried fixing this problem with the use of fabled mobs. It makes players want to go back into all of the old zones for the fabled versions of their old nostalgic items. Once fabled time pops around there are people in all of those zones either getting gears for alts or themselves.

There could also be World/Zone Bosses or Raid mobs that could run around the zones either KOS or Indifferent to bring the higher end players to that zone itself.

And then questing. Think of the everquest epics in live, the 1.0 1.5, 2.0 ect.. You are running throughout the whole entire world again. Foraging, Hunting, Fishing.

None of this is really a fix though and completely a gamble depending on the population and behavior of the players.
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