well yeah, the "herding up" works to a point - they essentially gave them a new hub. But the rest of the game remained dead...
I guess there is no real solution to that: people cannot play in the same zone eternally - they level up, they move up to next one.
Unless you have continues influx of newcomers, the low end zones will ghost-out sooner or later.
EQ2 tried to solve this by having only 2 starting towns (even thought that sucked for immersion), but even that didn't work for long.
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