View Single Post
  #12  
Old 11-18-2002, 07:51 AM
Wynsom
Sarnak
 
Join Date: Oct 2002
Posts: 36
Default

Theres a thread on here somewhere that kathgar i think made that includes code to expand the quest commands to accept multiple turn ins, faction checks, npc spawns, and more. Good stuff to have for now. Cant wait till the new scripting system is in place.
Reply With Quote