Lag monster has been slain; infinite loops are never fun, and since the server is allocated 2 cores, you can imagine what happened when two zones were using half of the available CPU trying to figure out what kind of loot should be on NPCs. 
 
Enjoy! 
 
NOTE: this should fix the crash issues with spells too! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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