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Old 08-15-2013, 04:13 PM
lumiya
Fire Beetle
 
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Kingmen30264 View Post
If you don't want the player to be able to attack and deal damage to said mobs, then you might could make could run the same check and if the faction holds true to your parameters, then you can have the mob not attack and not be attacked (invul) and this should prevent the player(s) in question from progressing.

~Kingmen
Would this make the NPC not aggro/invulnerable to that player only or to everyone. Say someone who is scowling engages the NPC and then someone is indifferent engages and triggers the invulnerable/non aggro state. I would need the NPC to continue attacking and being attacked by the client that is Scowling.
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