View Single Post
  #6  
Old 08-24-2013, 05:10 PM
Asylum
Sarnak
 
Join Date: Jun 2013
Posts: 81
Default

Update:

I changed the code to:

Code:
$npc->Damage($npc, $h_dmg, 0, 1, true, -1, false);
and the npc does the damage to itself, so the first argument is the destination, target, or recipient of the damage. So, I changed the first argument to $h_ent and added an output say to see what is being held by that variable, but that results in the following:

Code:
	if($timer eq "damage") {
		my @hatelist = $npc->GetHateList();	#Get every entity on hatelist
		foreach $ent (@hatelist) {
			my $h_ent = $ent->GetEnt();
			my $h_dmg = $ent->GetDamage();
			my $h_hate = $ent->GetHate();
			if($h_ent) {
				my $h_ent_name = $h_ent->GetName();
				quest::say("$h_ent_name is on my hate list with $h_hate hate and $h_dmg damage."); #For quest debugging/testing purposes
				quest::say("Doing $h_dmg to $h_ent");
				$npc->Damage($h_ent, $h_dmg, 0, 1, true, -1, false);
			}
		}
		$npc->CastSpell(21789,$NPC_ID); #Flusterbolt Memblur Effect, 100% memblur on self
		quest::settimer("damage",20); #every 20 seconds
results in the following output say from the npc:

Nomada the Snowdrift says 'Salvanna is on my hatelist with 19014 hate and 56753 damage.
Nomada the Snowdrift says 'Doing 56753 damage to Mob=SCALAR(0xcdd1f64)'
Reply With Quote