Done for the day, but I slimmed down my zone_points table to just the zones I have in use on the server like I did some other tables in my db for the server. I'll likely want to do the same for some other tables in the future to remove clutter and just trim down my db to bare essential for more minimalism and organizational purposes.
I'm curious if it's possible to make Mario/Zelda/Gauntlet style zone_points mazes for example as that would be a neat idea. Even better would be if you could do it with the entire server world with say 3 different versions of the same zones loosely based around each other, but slightly different and with slightly differing loot parallel universe worm hole type of thing.
I know for a fact you could do something like Kithicor Forest on live, but rather than having them spawn daytime and nighttime mobs just make zones spawn marginally different spawns with marginally different behavorial tendencies like roamers roaming paths being different at day and night for example is one idea another is inverting named spawn locations and loot tables warrior loot during the day caster loot at night for example from certain mobs and vice verse for others.
Now if you could also make it so the zone_points change during the day and night that would be extremely cool as well a lot of conceptually interesting ideas basically I have in mind going on right now. Hopefully it's all relatively plausible concepts to implement on a custom server.
Anyway that's it for tonight with this so called project EQ
