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Old 09-04-2013, 06:02 AM
Drakiyth's Avatar
Drakiyth
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Join Date: Apr 2012
Posts: 545
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Quote:
Originally Posted by Nerdgasm View Post
Hey guys! Sorry no one has posted on here for a minute or two... I'm here to say the sister server of DiabloQuest is going great (Uthra is the sister server for those who don't know.)

Couple of things I'd like to post here just so people are aware...

Classes;

BARDS - We are currently NOT supporting bards until we can get their songs more balanced, we're working on a patch for it, but, we do not have a ETA of when they will be ready.

HEALERS(Druids, Shamans, Clerics) - As with every server healers will be needed to really progress. You can two box on the server, so at least there's that. On top of that, we've made healing a bit easier as well for you, In the beta you will have up to 3 healing spells, and 2 buff spells, these buff spells are single target and then group target, Shamans, Paladins, and Clerics stacks. Druids do not, because they have thorns.

TANKS(Warriors, Shadow Knights, Paladins *BARDS*) - Tanks won't really be 'required' so to speak, maybe for boss fights they will be, all around it's a good idea to have at least a Shadow Knight whom is a half-bred tank in there at least.
- Warriors will have EXTENDED Stonewall, It will NOT drain your Endurance, however will cost significantly more.
- Shadow Knights will have Life Stealing effects (Surprised? Lol).
- Paladins will be able to either tank with one-handed or two-handed with epics, benefits are still undecided on either one.
- *BARDS* Yes, you saw it. I'm turning Bards into tanks. How I'm going to is still up to be decided, but I've always wanted my bard to be able to tank. I might give them a combination of rune + a stonewall song... Again, I'm undecided.

RANGERS - They get their own topic because I'm actually making their ranged more beneficial then their melee. I've increased the damage they deal with bow (well more everyone), from the 1.0 it has to 1.5 this may be adjusted over time.

CASTERS(Pet Classes) - All of you have control of your pets now.

CASTERS(Non-Pet Classes) - Your damage spells have a chance to proc a stun to prevent your face from getting melee'd off. =P

MELEE DPS - I can't really do to much for you guys. Most of you are pretty OP as it stands. I've brought down Berserkers a little bit, with the weapons I have on the server they STILL were pulling the most DPS out of the Melee classes, monks were lowest, I've raised the stats on you by a bit.

The rest of the updates can be found on the Changelog on our website when we go into Beta. Changelog Here
You guys sound like you're doing a great job in trying to balance everything out. From my personal experience with this it's not easy to do and it's almost impossible not to get a FOTM class in the mix, but you can get pretty close to making things even.

Also, bards are one of the toughest things in the world to balance, so I don't blame you at all for not supporting them. They literally have to have their own stuff and if you try to give anything bard related to another class in custom spells it will make that class act as if they are playing a song. It's overall a huge pain in the butt to deal with.

I would love to see some pics of your creation here when you can. I'm not sure how far in development you are however.

Keep up the good work guys.
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