Thread: Mercenaries
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  #254  
Old 10-22-2013, 04:07 PM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
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Any solutions to unkillable mercs? I've tried #kill, #depop, #damage, etc and they magically repop.

looking through the code (I can read it but not write it hah) I see Merc:eath but if I'm reading correctly the mercs do not suspend. This can be recreated in game if you use the #kill command on a merc that is owned they will usually turn into a corpse but still drag behind the owner.

The other problem I run into is the ownerless mercs. If a player #peqzones/ports/crashes sometimes their mercs just hangs out where they last were. These mercs can't be #killed, #depopped etc.

My assumption there is that because #kill/#depop uses the npcid (and bots id is 0) they can not be killed this way.

The only other bug I have seen with mercs is if they are suspended and you zone they unsuspend them selves (I haven't looked into this).

Unfortunately this makes mercs highly unstable on my server and I really like mercs when they work... thoughts?
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