DEVELOPMENT NEWS
• TRINITY MASTERY SYSTEM - This new system is going to allow players to join various
factions that specialize in different themes like the old path system, however this time around, players will be able
to join a total of three factions to build their character with. The powers you learn from these factions are based
on what class you have chosen and its resource used to cast abilities. In EQ there are three types of ability
use: Disciplines, Spells and Songs. The Trinity is basically one of three class types that casts spells, use pure
endurance disciplines or sings songs (bards). When a player joins a faction they will also need to continue to improve
their reputation with that faction to further learn any new abilities the faction can offer them. Players won't just be
handed all of their abilities this time like Varlyndria: Ascension. They will need to work and prove themselves to
earn access to them.
EXAMPLE: BARD FIRE SONGS WHEN JOINING THE FLAMECALLER FACTION (NOT OFFICIAL)
LEVEL: 01: Scorching Melody
LEVEL: 05: Searing Song
LEVEL: 10: Theme of Burning
LEVEL: 15: Aria of Fire
LEVEL: 20: Call Fire Sprite 1
LEVEL: 25: Lyric of Warmth
LEVEL: 30: Carol of Smoke
LEVEL: 35: Call Fire Sprite 2
LEVEL: 40: Theme of Melting
LEVEL: 45: Dance of Flame
LEVEL: 50: Call Fire Sprite 3
EXAMPLE: WAR, MNK, BER AND ROG FIRE DISCS WHEN JOINING THE FLAMECALLER FACTION (NOT OFFICIAL)
LEVEL: 01: Burning Rush
LEVEL: 05: Searing Slam
LEVEL: 10: Fire Heart
LEVEL: 15: Call Fire Goblin 1
LEVEL: 20: Cinder Slash
LEVEL: 25: Ash Vice
LEVEL: 30: Searing Slam 2
LEVEL: 35: Inferno Spin
LEVEL: 40: Call Fire Orc 1
LEVEL: 45: Flame Stance
LEVEL: 50: Whirling Fireball
• VARLYNDRIA 2 MASTERY FACTIONS
NOTE: Players can join one of these factions at level 1, 20 and 50 for a total of 3 factions. Faction masters will teach
players new abilities based on their class type (song/disc/spell) and current reputation within that faction. Players will
need to get their reputation up with that faction before they can learn what it offers. Raising your reputation will be done
from completing quests with that faction or offering valuable items to its cause.
STARTER FACTIONS - WILL BE RELEASED AT LAUNCH
• Flamecallers - Faction that specializes in fire and the molten earth.
• Icebringers - Faction that specializes in ice and the arctic cold.
• Earth Wardens - Faction that specializes in nature and wild beasts.
• Stormseekers - Faction that specializes in lightning and wind storms.
• Weapon Masters - Faction that specializes in offensive melee combat.
• Guardians - Faction that specializes in defensive combat.
• Hunters - Faction that specializes in ranged combat and trap making.
EXPANSION FACTIONS - WILL BE RELEASED IN PACKAGES OF 2 EVERY OTHER WEEK OR SO.
• Radiant Champions - Faction that specializes in light and heavenly power.
• Dark Heretics - Faction that specializes in darkness and hellish power.
• Twisted Animators - Faction that specializes in chaos, sonic waves and puppets.
• Distortionists - Faction that specializes in psionic powers and illusions.
• Arcanists - Faction that specializes in arcane forces and magical enhancements.
• Rotfeasters - Faction that specializes in plagues and vermin control.
• Bloodlords - Faction that specializes in anatomical alteration and restoration.
• Nightshades - Faction that specializes in poisons and stealthy combat.
• Abyssalists - Faction that specializes in water and sea creatures.
• Deathspeakers - Faction that specializes in undead, spirits and bone magic.
• Arcane Engineers - Faction that specializes in clock work robots and powerful golems.
• Timeweavers - Faction that specializes in time and cosmic energies.
• ????????????? - More to come after these.
• ????????????? - More to come after these.
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