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  #18  
Old 12-06-2013, 12:35 AM
sunbeam
Sarnak
 
Join Date: Dec 2007
Posts: 70
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Like the previous poster, don't let anything I have to say stop you from doing this server.

But I just have a hard time understanding how things would work practically.

For the moment let's assume you aren't going progression, that is Kunark and Velious at least, are in the game from the get go.

Heck what kind of content can you even do if you are boxing? I mean you aren't going to have the mudflated gear, you have to find spell drops, some that were hard to get on Live at least.

It's been a while, but how far are you going to get in Howling Stones two boxing with the kind of gear that is easy to get? Sebilis? Are you going to require keys?

How many people would you need to do Venril Sathir or Trakanon?

It's just hard for me to wrap my head around this if you do things totally legit, to see how it works practically. Personally I don't have the patience to go through what you are trying to create, if no people are around.

Right now I've been playing Everquest II, and I have become monumentally bored with it. Kind of interesting, but too many wonky bits with how they implemented everything. But the killer is that no one groups at all, till they reach level 90 or so.

And even though levelling is easy, it it totally boring because you are doing the same things over and over: Kill this and/or click on that.

EQ 1 is a little different, but I can't imagine camping a rare drop in a totally solo environment. That might be just me though. Some people like to fish.
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