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Old 12-06-2013, 03:25 PM
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chrsschb
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Join Date: Nov 2008
Location: GA
Posts: 904
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Quote:
Originally Posted by Lucia Moore View Post
Things I'm pretty sure can be done without modifying source code:
  • Setting the level limit to 20. --Yup
  • Removing PoK books and restricting players to classic zones only. --Yup

Things I'm not sure how to do:
  • Changing what level players get certain skills at (e.g. dual wield) --Database and Local files: Skill_caps table, Class_skills tables, and SkillCaps.txt. If you plan to do alter AA levels that's in the database too
  • Changing the stats for spells (spells_us.txt?) -- I believe all spell data was moved into the database last year.
  • Disabling the /consider command. Obviously, players can find ways around that with MQ2 or UI changes, though. -- Not sure, never even thought about it.
  • Setting up an NPC that changes player classes upon request. -- Yup

Things I'm almost positive require source code changes:
  • Changing how weapon damage/accuracy is calculated. -- Source
  • Removing the level-based modifier on combat/resists. -- Some source, some database
  • Changing how resistances are calculated. -- Database
  • Removing PvP damage reduction. -- Source
  • Providing racial benefits to some races (innate damage reduction, innate mana regen, racial run speed, etc). -- Source, but there is probably a way to do it through script/database (pretty sure...)
  • Blocking /group chat, forcing players to always communicate via /say or /shout, making communications more realistic. -- Unsure. I know you can turn off global OOC in the database.
  • Limiting /shout maximum range. If possible, making it function like /yell would be nice too. -- Unsure

Things I'm not even sure are possible:
  • Allowing players to select non-standard race/class combinations during character creation. -- Database

Basically, anyone that can provide any feedback, advice, or answer any of my questions, please feel free. I'm eager to get started, but I want to know what my possibilities and limitations are before I start making too many plans.
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