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Old 12-23-2013, 02:05 PM
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provocating
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Join Date: Nov 2007
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Quote:
Originally Posted by Xarekis View Post
/stick

It can be used to unfair advantage, imo, in combat, in that it has the capability of automatically placing your rogue, for instance behind the mob. The character would move with the mob, as well. But no combat functions are built into /stick. It's basically a powerful, more accurate /follow. It would prevent many a falling death, or run-past-through-a-mob situations that /follow creates due to latency.

edit: and yes, I understand how one things can potentially lead to another. It's your server, your rules, I was merely inquiring.
I would definitely take the stance on not allowing it, I think the players attracted to this type of server would probably also agree. We are resourceful players so we will find ways of getting there the old fashioned way. Sure we will die a lot, already have, but we will get there. The first player to get to 51 to start AA's, or the first one to get to a master tailor, they will know they accomplished something.
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