Quote:
Originally Posted by sorvani
Use event_enter and have him send a signal to add aggro.
Set him to 0 movement and do not give him an attack damage
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I've already tried 0 movement and no attack damage. The thing keeps swinging at me if I'm in range. It doesn't do any damage, but I get the attack messages.
Adding aggro isn't the problem: Since the mobs are on the same faction they assist.
I might look into adding another special attack. Not attacking doesn't sound that hard to implement... I wanted to make sure there wasn't some solution I was overlooking.