Quote:
Originally Posted by joligario
Are you sure you have the full dll? Perhaps your antivirus or something else stopped the download.
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My time has been short this week, so I only just got to checking this now. I have verified again with two more downloads that this must not be the problem. My login.ini file looks like this:
Quote:
[database]
host = 127.0.0.1
port = 3306
db = xxxxxxxxxx
user = xxxxxxxxx
password = xxxxxxxxxx
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 192.168.1.
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
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As far as I can tell, this file looks like it should look. Here is what my eqemu_config.xml file looks like:
Quote:
<?xml version="1.0"?>
<server>
<world>
<shortname>NameOfServer</shortname>
<longname>ShortNameOfServer</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>example.dyndns.org</address> -->
<!-- <localaddress>192.168.0.100</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>127.0.0.1</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>MySpecialLongKey</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types"/>
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>127.0.0.1</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>127.0.0.1</host>
<port>7778</port>
</mailserver>
<zones>
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7005"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>xxxxxxx</username>
<password>xxxxxxxx</password>
<db>xxxxxxxxxxx</db>
</database>
<!-- Queryserv Database configuration -->
<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>xxxxxxx</username>
<password>xxxxxxx</password>
<db>xxxxxxx</db>
</qsdatabase>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<opcodes>opcodes.conf</opcodes>
<logsettings>log.ini</logsettings>
<eqtime>eqtime.cfg</eqtime>
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<maps>Maps</maps>
<quests>quests</quests>
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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As of note, where xxxxxxxxx is in both quotes is where my passwords and login names are. Is there anything else I should pull up? I do not see what else I can modify to make the login server to see that I have EQEmuAuthCrypto.dll in my server folder.