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Item Bonus Damage
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01-16-2014, 06:25 PM
jdoran
Hill Giant
Join Date: Jul 2012
Posts: 212
It would be a bit of work, and rather ugly.
But I would bet that changing Client::SendItemPacket so that it modifies
a particular item's properties before serialization (and changes it back!)
would do the trick.
jdoran
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