Even without the multiplier, stuff's all messed up. Why isn't the amount modifier working? I mean, I don't want to have 10 low chances of a weapon dropping from a zombie, I want one fairly high. 
 
And chance isn't working at all, heh. Really rare drops are 100% to appear. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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