Quote:
Originally Posted by Rmannen
Would you be able to explain a bit more in detail what happens once I use the feature?
Does it replace the Spells_us.txt folder already in my database, and, if so, where is that within the folders?
Do I just copy that same file into a folder on my client for logging into the server?
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Sure..
When you're editing a spell and you press the save button.. that's sending a query to your spells table in the database. As soon as you pressed save your spell was added to your server. The reason you're getting that spell issue is because your client still thinks it was the original spell (or if you completely created a new one it would come up as unknown spell). When you use that generate function it will pull all the spells from your database and create a new spell file with it. All you have to do is hit save link as and save it to your desktop and move it to your EQ directory.
What I just explained is basically how everything in EoC works.. if you create an item the same exact thing happens.. but you won't get any errors because items don't require anything from your client.
If you have any more questions feel free to ask man.