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Old 03-18-2014, 02:40 PM
Esildor
Hill Giant
 
Join Date: Feb 2010
Posts: 207
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Okay, got it down to a very simple script. I have inactive versions of my mobs that are placeholders, and then I created the mobs that will spawn during the event. Simple quest that depops the placeholder and spawns the active version.

Code:
sub EVENT_SPAWN {
  quest::setnexthpevent(80);
}
sub EVENT_HP {    
  if($hpevent == 80) { 
     quest::depopall(9980009);
     quest::spawn2(9980017,0,0,55.9,-18,5.5,204.4);
     quest::setnexthpevent(60);
    }
  if($hpevent == 60) { 
     quest::depopall(9980010);
     quest::spawn2(9980018,0,0,34.9,47.5,5.5,152.6);
     quest::setnexthpevent(40);
    }
  if($hpevent == 40) { 
     quest::depopall(9980011);
     quest::spawn2(9980019,0,0,-34.6,47.5,5.5,102);
     quest::setnexthpevent(20);
    }
  if($hpevent == 20) { 
     quest::depopall(9980012);
     quest::spawn2(9980020,0,0,-56.5,-18,5.5,51.4);   
    }  
}
I also want this boss to become "active" by handing him 4 items; anyone have a good example of that part of a quest?

Thanks for the help!
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