Quote:
	
	
		
			
				
					Originally Posted by  Kingly_Krab
					 
				 
				Adding "return 1;" is supposed to fix it, but I just see that #reloadquest completely breaks the whole process. I just use ! rather than #, that way it works. I understand # hides the command though, but sometimes you have to cope with what you can use. 
			
		 | 
	
	
 I just threw that in the stupid racebrowse thing I made and it actually works perfectly and #reloadquest isn't breaking anything.
I've been having weird issues with this new revision though.. not sure what's going on.