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Old 05-16-2014, 02:28 AM
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Splose
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Join Date: Apr 2014
Posts: 280
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Quote:
Originally Posted by Esildor View Post
Akkadius,



The 'EntityID' in the quest::follow code, would that be the same ID I'm using to check distances? for example I'm using this right now to check the distance:

Code:
sub EVENT_SPAWN {
	quest::settimer("add_boss_dist", 3);
	quest::shout("I work");
	}
	
sub EVENT_TIMER {	
	my $npc1 = $entity_list->GetNPCByNPCTypeID(4770003);
	my $npc2 = $entity_list->GetNPCByNPCTypeID(4770004);
	if ($timer eq "add_boss_dist"){
		if(plugin::CheckDistBetween2Ents($npc1, $npc2, 10)){
			quest::shout("I'm in distance.");
			}
			else{
			quest::shout("I'm not in distance.");
			}
		}
	}
}
I had added this to the sub EVENT_SPAWN as well

Code:
quest::settimer(1, 1);
and then plugged in the following to try to make the npc follow and it isn't working.

Code:
if($timer == 1){
		quest::shout("timer works");
		quest::follow($npc1, 10);
		quest::stopttimer(1);
		}
You have an extra t in there. Take that out an see what's going on after =)
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