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Old 06-18-2014, 08:06 AM
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knowom
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Join Date: Jun 2006
Posts: 371
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Hate to re-necro this thread, but winter is coming!

No, but onto a serious question can we expand upon these Velious client side texture swaps options found in the eqclient.ini?

Here are the defaults configured to off TRUE configures them on.

LoadArmor17=FALSE
LoadArmor18=FALSE
LoadArmor19=FALSE
LoadArmor20=FALSE
LoadArmor21=FALSE
LoadArmor22=FALSE
LoadArmor23=FALSE

If you took global22_amr.s3d and LoadArmor22=TRUE eqclient.ini setting and rename it global30_amr.s3d and LoadArmor30=TRUE and also changed material #22 on Velious plate item such as "Breastplate of the Myrmidon" to material #30 would this show up as a Velious plate texture?

I wanted to test it myself, but my db seems to be partially fubar atm items up showing up atm since I last went to do a peqdb update on it screwed up the sourcing proces apparently.

I thought this could be a nice way to add more client side texture swap toggle options assuming it worked.
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