Quote:
Originally Posted by Splose
I was using it like this and it's working as explained for me.
Code:
sub EVENT_SAY {
if($text =~/hail/i) {
quest::pause(10);
quest::say("I seem to have lost my wedding ring, have you seen it?");
}
}
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Meaning what, the NPC stopped walking? They stop walking when hailed by default. The pause happened before the say?
I have an NPC on a grid. When he reaches a specific (dynamically determined) waypoint I use pause(60) to implement a pl generated pause. He stays there forever.