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EQG Zone Importer
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07-30-2014, 09:56 AM
Packet
Hill Giant
Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
I threw this together yesterday. The textures are sloppy because I didn't put a whole lot of time into it. I made this in an attempt to replicate my problem. So I created these models from scratch, unwrapped and textured them. The walls are simply duplicated copies. Here's the kicker... I was able to compile the zone before I started duplicating the walls. After duplicating the walls to surround the court-yard area - I started getting the nill error. So I deleted the duplicated models with the exact same results. I don't get it. I've gone ahead and uploaded this model (which im importing as zone geometry) to my webserver if anyone wants to try to compile this as a zone. I'm curious if it's just me.
Download:
http://xonos.net/zone/base/Aztek.zip
(PS: You're free to take this model and use it if you want it. I probably won't even use it as I hate the textures. If you do, let me know if you want the normal maps for bump mapping.)
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