Quote:
Originally Posted by knowom
I'm curious if people would be interested in a zone like this if I could design one relatively well in Blender.
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Good luck.
Quote:
Originally Posted by Zaela_S
A rigged model with an animation for me to test with would be helpful. Been burned out a bit lately, haven't accomplished much. The prospect of having to both figure out a format and how to make animations in blender (I have a skeleton hooked up to a cube at least... I think) is just daunting enough to hold me back ;p Need both to test either.
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Preferred format? I have a few bipedal models that have some rigs and basic animations. It seems like (from my observation of OpenZone & Anim8or conversion) that there are specific sequence names per animation in the set. For instance, the idle animation/sequence would be:
standing_c_100_p01
death animation would be: death_n_100_d05
Without the standing_c_100_p01 sequence, the model comes in as a regular human. I'm not sure if this helps as I don't understand the logic behind the OZ conversion. But I do understand being burned out. My projects typically wear in on me as well which is why I am taking my time with this one. One piece at a time, a little a day... otherwise, I'd become distracted by the nearest shiny object.